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AI Insights · Timothy · April 2022

Top 5 Low Poly Games on Android in Belgium: Q1 2022

In Q1 2022, Belgium's top low poly games on Android saw varied performance in downloads, revenue, and active users, with notable trends for each app.

Top 5 Low Poly Games on Android in Belgium: Q1 2022

In the first quarter of 2022, Belgium's top low poly games on the Android platform showed diverse trends in downloads, revenue, and active users. Below, we explore the performance of the top five games: Roblox, Move House 3D, Idle Lumber Empire, Riding Extreme 3D, and Stick vs Craftman. All data comes from Sensor Tower.

Roblox from Roblox Corporation experienced a fluctuating weekly revenue, peaking at approximately $72K at the end of December 2021 and settling around $24.7K by the end of March 2022. Weekly downloads started strong at 9.7K but gradually decreased to about 5.2K. Weekly active users remained relatively stable, starting at 390K and ending at 368K.

Move House 3D from VOODOO saw a significant spike in weekly downloads, reaching a high of 18.1K in mid-January but dropping to just 43 by the end of March. Revenue also peaked early at $100 in late January, then tapered off to around $12. Weekly active users followed a similar pattern, peaking at 23.5K in late January and decreasing to 1.1K by the end of March.

Idle Lumber Empire from AppQuantum had a gradual decline in weekly revenue, starting at $5.6K at the end of December and dipping to around $1.1K by late March. Downloads fluctuated, peaking at 5K in the last week of March. Active users saw an upward trend towards the end of the quarter, increasing from 7.8K at the start to 8.2K by the end.

Riding Extreme 3D from playducky.com experienced consistent downloads, ranging between 2K and 3.4K throughout the quarter. Active users started at 6.9K and ended slightly lower at 5K. Revenue remained negligible, with only minor fluctuations.

Stick vs Craftman from XGame Global saw its highest weekly downloads of 8.6K at the end of January, then gradually declined to 779 by the end of March. Active users peaked at 7.3K in early February before falling to 1.7K by the end of the quarter. Revenue was minimal, with only a small amount recorded in early February.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022